GameZone writes: "Last year, Ascaron unleashed their sequel to 2004's SACRED, SACRED 2: Fallen Angel, on the PC. While technically a sequel, the events in the game actually took place 2,000 years before the events of the first game. While the game offered plenty of action and quests, as well as a cool multiplayer element, it suffered from an overall lack of compelling story elements and played out like a level-grind more than anything. Now, Ascaron is trying their hand at console development, porting the game over to the Xbox 360. While the game succeeds at bringing over all of the content from the PC version (warts and all), it suffers a host of 360-specific issues, including awful framerate issues and unresponsive controls."