Telltale CEO Connors On Why Telltale 'Gets' Episodic Development

As one of the only developers focused solely on episodic games, and one of the few focused solely on traditional-style adventure games, independent studio Telltale Games has a well-defined goal.

Having recently hit its five-year anniversary, and boasting three major licensed series -- Sam & Max, Strong Bad's Cool Game for Attractive People, and most recently Wallace & Gromit's Grand Adventures -- across PC, Xbox 360, and Wii, the company has clearly made it work.

But some episodic developers, like Penny Arcade Adventures developer Hothead Games, have stated the intention to ease off the model a bit. With that in mind, Gamasutra sat down with Telltale CEO Dan Connors to discuss the companey's business model, its history, and its lessons learned.

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