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Gameplay Deconstruction: Elements and Layers

Education site Game Career Guide has Paolo Taje outlining a method for analyzing gameplay using flow diagrams, showing examples for Pac-Man and Tetris. He explains of his system in relation to Tetris, which he profiles on Page 3 of his article by laying out an in-depth diagram showcasing the game's relative flow and game states.

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gamecareerguide.com
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