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Bottlerocket Devs Recruited By Namco To Finish 'Splatterhouse'

Apparently Namco Bandai's problem wasn't with the people making "Splatterhouse" at Bottlerocket. It was the management, or at least its deal with them.

According to a source close to the project, and several others familiar with the situation, Namco Bandai has quietly opened a new office in San Diego to finish production on its game "Splatterhouse" and recruited between 10 and 20 designers, artists, programmers, producers, and other staff from Bottlerocket Entertainment to work on the game.

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