"Blush started out at TIGJam, where it was called Squiddy, and in 8 weeks the developers from Flashbang Studios have made a gorgeous game that is a joy to play. The game design is so well done for such a short time frame, although they were developing the idea for quite some time before the 8 week production. Here is some behind the scenes footage of the game. The footage shows a zoomed-out view of the entire ocean (spoiler!), but viewing it will also help you get your bearings."