OXM UK reports that Rebellion has confessed that Shellshock 2 was not their "proudest moment."
"It was not our proudest moment," explains Rebellion CEO Jason Kingsley. "I think it was aiming really high from a creative perspective. I think it missed its objectives completely in a lot of ways. It was very difficult."
He also explains that it was a difficult project to inherit when Rebellion took over the Derby studio of Core Design.