Crispy Gamer writes: "Hatsworth can even transform into a giant robot once his Super Meter is maxed out with energy gleaned from the puzzle world. This steampunk-style mecha (like a Big Daddy encased in marble and gold) is arrayed with impressive weapons that shoot different colorful things, but it usually gets stuck in-between platforms. Like the surrounding game, it's all flash and poor function, too many ideas for too little. I wish Hatsworth were simply a platformer that didn't rely on match-three for its fun. It would have won on style alone".