Ghostbusters: The Video Game has been rescued from video game limbo and is back on track. Originally to be published by Sierra/Vivendi but scuttled due to the Activision/Blizzard merger, the game is now being crafted by Terminal Reality, with Atari on board to publish. Built on Terminal Reality's proprietary Infernal Engine, which is capable of super-intricate amounts of detail. The game's screenshots and trailers look dazzling; with every possible techno bell and whistle needed to faithfully capture the sights and sounds of the Ghostbusters world. But the question on every gamers' mind is the same: can this game deliver an experience that lives up to the bar set high by original movie (and subsequently found impossible to achieve by every game that followed it -- not to mention the sub par sequel film)?