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A Convoluted Conversation With Martin Hollis

UK-based game developer Martin Hollis' biggest claim to fame, up till now, is being the director of GoldenEye 007. That classic of the Nintendo 64 had amazing reach and popularity -- but Hollis has, inexplicably, hasn't made much of an impact since he exited the company (during the development of the original version of Perfect Dark.)

He set up his own Cambridge-headquartered development studio, Zoonami, in 2000 -- but between then and now has only released two games; one is a Sudoku hybrid game, Zendoku, and the other is Bonsai Barber, a WiiWare title that's a great deal more interesting than that.

A casual game aimed at the "new core", as Hollis puts it, it puts you in charge of sculpting the heads of trees to match haircuts, using only the Wii remote and a range of tools including scissors, clippers, and a spray tool to grow foliage.

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gamasutra.com
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