According to the picture taken from OXM UK, They confirm a 40 player multiplayer atleast for consoles for the game battlefield bad company 2! Things just got serious.....
I like the multiplayer but I hate the vehicles just respawn after you destroy one.
Vehicles have been respawning in video games since operation flashpoint first introduced them in a FPS. You must hate a lot of FPS games.
Battlefield is all about combined arms. :/
So is your moms moutn
40 players! EA and I have a rocky relationship yet I keep buying modern combat games. 40 players may get a reserve out of me though. Damn EA.
this is sad for a game good for a multiplat but just falls short for todays standards
Uh, no. It's a lot of players. Just because a game here or there has been able to have more players at once, doesn't make 40 any less impressive.
first of all its not impressive second of all they should have at least sixty(just my opinion) because think about, it you know how awesome that game would be if they added tanks and crap. don't get me wrong 40 IS good but nothing impressive
doesn't have to be "impresive" for it to be fun. bad company 1 has less and i still play it at a daily basis
I still play it and I bought killzone 2 ranked all the way up and let a friend borrow it indefinitely. Wasnt impressed with killzone 2,BUT THAT IS MY OPINION...Not necessarily yours, but I still play Battlefield BC.
i never said it had to be sixty i just said to be impressive it HAD to be sixty this whole article is about it being 40 players and people are saying things like OMGGGG!!!! fourty players. its just not impressive there's alot of good games that have less than 32 and are good games like GeOW2....(sarcasm) no, but games like the first BF:BC
Since this was found in a UK OXM magazine, it speaks for the xbox 360 and also speaks the PS3 version as well are both 40 players. But if they're 40 players.........I wanna see what the PC can do now! Maybe 64 like the same but with destruction?
I wonder if the multiplatform concept is holding the PS3 back to only 40 players?
64 players has always been a staple in the battlefield franchise for the pc. I would EXPECT nothing less.
Frontlines has 50 players so it's not holding the PS3 back anywhere.
It cant host that many because of all the destruction. Everything can be blown up just about except rocks lol. So having 40 players on one map with tons of debris flying is pretty awesome. I know Resistance has 60 but is there destruction like this? Also thats almost doubling what the first had, it had like what 24?
I really think 20 - 24 max is best for most FPS games. Otherwise I just feel it becomes too spammy and you aren't making much of a difference for your team.
And it works out pretty well.
Well it works because of level design and the fact that Sony uses dedicated servers.
You have no idea what you are talking about, 20 - 24 players is a small shoot out, not a war. BF became so huge on PC BECAUSE it had 64 players, huge maps and stuff like tanks, planes, choppers and artillery. @dogmeat No it doesn't, without vehicles it's too many players, 32 is enough for such type of game.
My favorite R2 matches were the smaller ones. 60p Skirmish wasn't for me. The levels were too open and barren I felt.
that's way too small a number for war shooters
Planes I want planes, that's all I want from a BF game.
then play the pc versions
played the heck out of BF:BC and 40 players is a welcome addition
So that means the biggest online fps for 360 is not exclusive then.
Actually there was another game, i have forgotten its name, it was canned for ps3, it had around 40-50 at once, the game was alright not the best out there. I am guessing it was released around feb last year.
Frontlines still has the biggest player count title on 360 (50) and it has dedicated servers.
it was frontlines.
The back of orange box says 64 players online on the xbox 360 version but I havent found it yet ;P
Resistance 2 did 60 last year MAG is going for 256 Why is 40 players news? Try to keep up with the PS3 if you want to be bleeding edge!
If MAG has vehicles and not just ground, then hats off, other then that BF takes the crown.
Because player count =/= enjoyment.
The exception being the Battlefield series, and that's because the maps are huge and generally well designed to support them. Not to mention tanks, airplanes, helicopters, etc.
Well going by this interview (and the trailer) it should have vehicle's "But what you see in MAG is a distilled, combined arms experience, based on real world tactics. Anti-aircraft Artillery (AAA) has to be taken out before cluster bombs can be called in. Planting a charge on a bridge is a great way to slow advancing Armored Personnel Carriers (APCs). Something as simple as a static tank trap can really hamper an assault?until a C4 pack blows it to hell. MAG?s scale has let us sprinkle the environment with these types of objects, each of which becomes a tertiary objective that players and squad leaders have to consider in their assaults." http://ps3.nowgamer.com/new... http://ps3.nowgamer.com/new...
Because Resistance 1 did not have destructible environments.
Number of players have more to do with devs wanting a solid gaming experience based on the game's design. If the devs wan't more players on the 360 then I guess they'll work out the server issues on their own. I guess software sales back my claims up. Those games you mentioned have little to offer in comparison to successful online games. I don't think you can jump into a vehicle in R2 and fly around with other gamers. lol
That's great, but it sounds like you don't control the air vehicles. Hope they prove me wrong and it isn't like in COD4. If they can really pull of 256 players with air and ground vehicles then this may become huge and I'm sold day 1.
http://www.giantbomb.com/pl... "The game can hold up to 399 players (133 for each faction) on a single planet/continent." bleeding edge? keep up with the pc if u want bleeding edge fyi: game came out in 2003
Except each continent was it's own server which presented problems when you're trying to shoot at another person on the other side. :/
Also made by Sony Online Entertaiment.
never said anything about it being the greatest thing ever, just responding to his comment about it being bleeding edge just because it has 256 players if MAG can do 256 players with drivable vehicles, multi-personnel vehicles, land/sea/air vehicles seamlessly like battlefield with little to no lag then hats off to zipper. thats definitely something worth playing. but im still skeptical since a lag/problem-free game of this scale hasnt been done before. ill wait and see with this one but im hoping for the best.
I like my PS3, but that comment is totally stupid. I've had a lot of fun playing Quantum of Solace which only supports 12players. So does that make it a bad game?
nigga you can't talk about nobody mom remember what your mom did at my brother birthday.
Nigga? Oh god.
Ahh... come on EA, let Criterion Games make BLACK 2 :)
DICE does the Battlefield series...
and heres your sister.
Both of you STFU and appreciate the fact EA is giving us another awesome part of the Battlefield franchise.
MAG, MAG, MAG... tsk tsk tsk they mentioned a 250+ multiplayer match and everybody its like... OMG!!! MAG RULES!!! AAAHHHH!!!! Well you can brag with mag or any other FPS out there now or coming soon title but none of them can't touch what Operation Flashpoint and ARMA have bring to the FPS genre. We are supposed to be playing next gen and 250+ players its not next gen its just more player on a multiplayer game. Next gen in a FPS its Hardcore Realism and Simulation in game play. Why almost every gamer wants graphics to look real but not the game play? Why are they afraid of competitive gaming and challenges? You guys like to call games for kids hardcore games and try to make them look like the best sh!t in the genre but when i read or try the game its boring and not challenging. While you all keep playing your unreal FPS War games ill be playing in Open World Modern Warfare games.
This article isn't about about MAG, ArmA 2, or OFP2. It's about BF:BC2. .....OFP2 & ArmA2 are such niche games anyway. Realism isn't everyones cup of tea, asshat. So quit acting like OFP2 and ArmA 2 are the end all of FPS and get off your realism high horse.
realism seems to be the kz2 gamers cup of tea. Every time I read the "kz2 controls blow" articles. The sony fans were screaming at how realistic it made it feel.
This article isn't about MAG, ArmA 2, or OFP2. It's about BF:BC2. YUP but say that too to all those PS3 fans that bring the MAG B.S. here too. "....OFP2 & ArmA2 are such niche games anyway. Realism isn't everyones cup of tea, asshat. So quit acting like OFP2 and ArmA 2 are the end all of FPS and get off your realism high horse" Well its funny how PS3 gamers have been trying to crown KZ2 as the most realistic FPS experience. This gen its not so Next Gen and a Big deal because we keep playing a lot of Old Style game play with just better graphics. There is only a few games with Next Gen Game play in this generation. Well its like i ask "Why almost every gamer wants graphics to look real but not the game play?"
Wii Play, Wii Fit and Mario Kart Wii are better than anything on your beloved 360, and I guess software sales back my claims up. See what I did there?
Are you saying those games suck what is your point? *What you did there* is make an ass out of yourself people buy games that are good. This is how it works, people buy games that are good and they tend to ignore lackluster games. There is a difference between flops and good games with lower numbers based on console fanbase size. The ratio's I guess is your point and its a bad point at that. Let me tell you the games this fanboys is talking about are games on the 360 that have sold 3-10 million copies. I don't see how saying games are selling poorly because gamers are not interested can be compared to games that sell well. Your ratio defence digs your hole even further. Example. Saying Killzone 2 is not a flop because the 360 fanbase has 10 million more owners won't work because of the size of the PS3 fanbase.
"Are you saying those games suck what is your point?" No, my sarcasm was too obvious you must be really stupid if you don't get it. As for the rest of your post... Are you sure that was directed at me? because that would be extremely hilarious. :)
Might be serious for 360... but Resistance:FoM, Resistance 2, Socom Confrontation & MAG say WASSUP M*THAF*CKA! This is nothing special, will likely be as boring as the first one.
Yeah I suppose 40 is good considering it is multiplatform. I just wish that game had more options on game types to play. I myself would still be playing BFBC if it had a game type for 24 players max with NO vehicles. A smaller use of map, team death match esque, and it was about the gunplay. I played a fair amount of BFBC and the demo/beta on Live too, but in the end it was all about the vehicles and it seems the gunplay got left in the dust. :(
you just described battlefield 2's infantry only mode. If you havn't played it give it a shot. You might be amazed at how fun a game released 4 years ago is still a lot funner than most games released today.
Yea, but that's mostly thanks to the many modifications out for it.
One does get tired of 'nade shoveling on Karkand and getting raped by J-10s though. :)
I hope FFS they introduce Commander and voting to kick out Teamkillers. IN BC most of the times i see people trying to hog the Artillary for themselves and if by chance anyone else gets there first they knife or TK him. ALso for those random jerks who just want to TK, we can boot them off the game.
my battlefield needs.
i wish it satisfied mine. Warhawk just made me realise how good bf2 was in comparison. I hope they put more work into the visuals for starhawk cause warhawk is certainly no looker.
Yay. Be prepared for a lag fest.
The PC community will probably raise the player limit to 64. Happens with most games. I've seen COD4 servers with 64 players (that's a mess.) 64 person CSS servers, 32 person TF2 servers (Valve shipped the game with 24 slots.) So, just expect more player slots on PC like every other game.
good, sure it's not the 64 that we were raised with in the battlefield franchise, and I hope down the line they move back to it. But that's way better than 12 on 12 in bad company.
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