The character of Richard B Riddick, first portrayed by Vin Diesel in the film Pitch Black, is a menacing and most ruthless killer. Some of you might remember the scene in which Riddick is bound in restraints for the safety of a cargo ship crew transporting him to prison. His supernatural ability to see in the dark, thanks to unusually sensitive eyes and hence the stylish shades, was a neat twist for Pitch Black allowing Riddick to spot nocturnal monsters on a remote planet. In Escape from Butcher Bay, released to coincide with the theatrical release of The Chronicles of Riddick in 2004, night vision enabled Riddick to make like a ferocious Sam Fisher of Splinter Cell series fame. It was a terrific game mechanic to have fun with.
As with Vin Diesel films, the more simple the better as "XXX" and "Fast and Furious testify". Try to be too clever as with "Babylon AD" and the suspension of disbelief flies out of the window with the 10-a-penny stuntmen. Basically this is our problem with Escape from Dark Athena, and the main culprit is firearms. Even five years ago the most refreshing aspect of 'Escape…' was that Riddick himself was the ultimate weapon. In '…Dark Athena' the tools of choice emerge to be guns and ammo. This risks becoming an also-ran on a platform like Xbox 360 that has countless shooters.