"Despite the numerous bugs (which may hopefully be fixed in the future), credit must be given for what could be considered a bit of a change of pace from some of Nitrome's other products. Rather than a time-pressured rush to the finish line where three hits means you have to start a level over, Power Up is a game that relaxes the pace a bit. You have all the time in the world to finish a level (although there is a scoring bonus for speedy runs), and you don't have to worry about losing lives. Drop a piece in the water? No problem, you can either fish it out or pull it out of the chest again, depending on the level. Power Up doesn't force you to play any certain way at all. In fact, each level is practically a sandbox for experimentation by itself. Sometimes, taking a few extra minutes to plan out a level makes the victory charge all the more energizing."