Interface issues remain unfixed and standard innovations unconsidered. In the skirmish set-up screen, there's still a 'rules' tab, even though there are no settings to choose from. The wasted space and useless text suggest a deep-rooted creative indifference. Even the visuals are stingy; you can't get a decent look at the sky fortress from below or head-on using Uprising's rudimentary camera controls.
Red Alert 3: Uprising may cost a mere 15 quid, but so does a can of soup these days, and the soup won't leave you feeling quite as hungry afterwards.