Will Wright: designer of the best-selling PC game of all time and all-round videogame legend. But his recent departure from EA hasn't had an impact on the development of The Sims 3, according to Associate Producer Grant Rodiek.
A voice actor for The Sims spoke about his experiences doing voice work for the game's fictional Simlish language, and how there was no dictionary for them
The Sims franchise has been a part of my life ever since the first game came out. It was one of two games I camped outside of a store for, the other one being Black & White.
Maybe you've got a favorite game from the olden days you never get rid of. Maybe you're a scrupulous uninstaller and you don't have anything from before 2013 on your pristine PC. Maybe you've got something from the 1990s taking up several whole megabytes you completely forgot about.
Indiana Jones and the Fate of Atlantis.
I did have Loom but I didn't like it.
I've been replaying a bunch of old adventure games, lately. I had been playing a bunch of text adventures, but those are uninstalled now. At the moment, the oldest thing I have installed is Sierra's Police Quest Collection. When I'm done with that, I'll be moving on to Space Quest, Quest for Glory, and finishing with the best: King's Quest.
How could you mess up a franchise that's pointless and boring?
PR to try and keep their stocks in check.
Umm, did he even work on it? It was made by EA not Maxis.
PR ? Why would it impact the franchise ?
From the birth of the concept , and seeing how it's not that much of an actual game , sequels of it pretty write themselves on their own ...
More like Will Wright didnt impact the Sims 3 at all.