EVE Online, in short, is constant, controlled chaos. Alliances are made daily, are trained upwards, and ultimately fall. It's all just a question of when they fall that really differentiates them. Yet, amazingly, out of this controlled game of warfare comes a spark of philosophical intrigue -- the concept of state of nature.
Steven Croop from the Warcry Network has written a feature article discussing the states of EVE Online's types of government versus the old philosophical concept. He theorizes that the same state of self-preservation, noted in the original philosophical concept, does make an appearance in EVE. While the state has changed from its original form (struggle for survival versus struggle to not lose expensive stuff) it still drives the individual of EVE to seek out forms of government for protection, such as corporations and alliances.