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Three New Exclusive IP's Announced for the PS3 - (Scans included)

Three new games have been announced for the PS3 from the new Cellius Inc. project between Namco and Sony.

(Cellius: The joint-venture will be focusing on developing games which can maximize the capabilities of the PS3's Cell Processor. This new company is headed by Ken Kutaragi.)

Months have passed and there has been no news about any of the games Cellius have been working on...until now.

The three games previewed in Famitsu magazine:

1) Brave Arms:

Brave Arms is a 3rd person adventure in which you seemingly have no ranged weapons, so you attack by getting in close and fighting at ultra-close range with context-sensitive attacks. You can see a "guide line" of your enemies' attacks that tells you what they're about to do and if you react with proper timing you can counter it by pressing the Juggle Button at the instant it would hit you. So it's about getting in close, then it becomes a context-sensitive fighter.

2) Chain Limit: A James Bond/Jack Bauer style spy adventure.

CHAIN LIM!T uses the Target Link system, which is SORT of similar to QTE, but far more advanced. It looks like you use the two sticks; the left stick chooses areas you can interact with in the environment while the right chooses your action. In the middle shot of the first page, the guy is choosing "Bite" and the tape on his girls pants. But he could choose to throw some other object or combine two other objects or whatever. Not exactly a linear QTE. In the airplane engine, we're seeing three scenarios. One where it looks like he dodges a falling box that hits the guy holding his legs, one where he messes up and dies, and one where he selects "remove" while targeting his own belt to drop his pants along with the guy holding them. So theoretically, you can choose any option at any target point, giving you 20+ possible actions. So instead of simple QTE multiple choice, you can combine your options in creative ways.

3) Second Season 01: A first person drama/sci-fi action title.

SECOND is an investigation/adventure game with multiple game modes. One is exploration, one is shooting, and one is selecting voice responses in realtime, which is very similar to Indigo Prophecy. The modes can happen on top of each other, so you can have gun shooting while choosing voice responses. So in the shooting scene they show, you can either blow the target away with your gun (by physically doing it, not selecting it as an option), or try and negotiate with him by selecting your dialogue. You can always change the camera with the right stick, and the options/voice commands change based on what you're facing.

- The 3 games represent very different narrative genres (action, survival, investigative).

- All 3 use QTE moments (Quick Time Events) like Shenmue, God Of War, Tomb Raider: Legend (and soon to be Heavenly Sword), that is, some (or all?) of the gameplay will involve selecting the available targets on screen and pressing buttons to perform different actions and change how the scenes play out. They are not, however, intended to be pre-rendered QTE games.

- They're all cinematic games involving "bravery, heroes, danger" etc.

Attached are the Famitsu previews, including screenshots.

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Lex Luthor3921d ago (Edited 3921d ago )

Whats the name of the website this was taken from

techie3921d ago (Edited 3921d ago )

Update: QJ.net (thanks kingboy)

Violater - Yuh I need to find someone to translate it. I am unaware if all the action is going to be QTE - or some of it...

ANime!? That's cartoon...they are definately in a Japanese style aka Final Fantasy, but they are not Anime. They look as if they will be pretty good, but gameplay wise it's all guesswork at this point. But still at least Cellius are doing something and 3 games is more than expected.

PS. This is all thanks to Da_Ali_G himself.

thanks

pps. Do I get the award for most edits to an aritlce, AND post?

Violater3921d ago (Edited 3921d ago )

I need a translated page. This is too good to be true.
Seems to be conceptual stages.

Deepbrown they look like anime to me, don't get me wrong I'm just trying not to get my hopes up these days without facts.
I see your saving your bubbles for later on this one deepbrown :)
So Big Ken Kutaragi is hard at work running Cellius.

The net has already gone off like wildfire about these games, The hype that is PS3 lives.
ps. yes i think u do get recognition for always changing the titles on articles and confusing me :)

kingboy3921d ago (Edited 3921d ago )

Wow! those scans kick major @ss.If this happened to be the real deal,then the future is bright for ps3.yea!you`re right Violater ,sure looks like anime

Edit
Looks like the real deal.Use this link for your post
http://www.qj.net/Scans-of-...

Bill Nye3921d ago

Summary by Takuhi (of NeoGAF) - http://www.neogaf.com/forum...

I've been reading through them, and these are NOT INTENDED TO BE PRE-RENDERED QTE GAMES. (Well, OK CHAIN LIM!T sort of is.)

BRAVE ARMS
Brave Arms is a 3rd person adventure in which you seemingly have no ranged weapons, so you attack by getting in close and fighting at ultra-close range with context-sensitive attacks. You can see a "guide line" of your enemies' attacks that tells you what they're about to do and if you react with proper timing you can counter it by pressing the Juggle Button at the instant it would hit you. So it's about getting in close, then it becomes a context-sensitive fighter. It sounds quite similar to Cipher Complex, actually.

CHAIN LIM!T
CHAIN LIM!T uses the Target Link system, which is SORT of similar to QTE, but far more advanced. It looks like you use the two sticks; the left stick chooses areas you can interact with in the environment while the right chooses your action. In the middle shot of the first page, the guy is choosing "Bite" and the tape on his girl's pants. But he could choose to throw some other object or combine two other objects or whatever. Not exactly a linear QTE sort of thing. In the airplane engine thing, we're seeing three scenarios. One where it looks like he dodges a falling box that hits the guy holding his legs, one where he messes up and dies, and one where he selects "remove" while targeting his own belt to drop his pants along with the guy holding them. So theoretically, you can choose any option at any target point, giving you 20+ possible actions. So instead of simple QTE multiple choice, you can combine your options in creative ways.

SECOND
Second is an investigation/adventure game with multiple game modes. One is exploration, one is shooting, and one is selecting voice responses in realtime, which is very similar to Indigo Prophecy. The modes can happen on top of each other, so you can have gun shooting while choosing voice responses. So in the shooting scene they show, you can either blow the target away with your gun (by physically doing it, not selecting it as an option), or try and negotiate with him by selecting your dialogue. You can always change the camera with the right stick, and the options/voice commands change based on what you're facing.

Maybe not revolutionary, but these are three original ideas, and they're actually pretty good. How often do you get to see video game pitches? (Assuming that's what these are) I am thoroughly fascinated by this... This is way more interesting than the Ubisoft leak/hack of last year.

techie3921d ago (Edited 3921d ago )

Thanks dude :)

To the people below: We have no idea how these games will turn out, or if they'll be any good. They could quite frankly suck [email protected] But it's nice to see some original games that have some potential. It's especially nice to see these over sports games and war games and alien games. So hey ho. Shoot me for being positive.

Bill Nye3921d ago

I'll wait for some real confirmation until I make any judgement.

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