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Submitted by pamkhat 2008d ago | article

The 9 aspects of a superior MMO: Part 2

Part 2 of an article dissecting 9 key areas of MMOs. The latter half discusses questing, PvP, distractions, endgame, and pricing. Several MMOs are used as examples of what can make a great MMO. (City of Heroes, City of Villains, Free Realms, Mortal Online, PC, Perfect World International, Runes of Magic, Star Wars Galaxies, Warhammer Online: Age of Reckoning, World of Warcraft)

Credit url: examiner.com
stonepaintings  +   2008d ago
I read both part 1 and part 2 and you make a lot of good points. If you go to school and learn to develop that game then I will play it.

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