10°
Submitted by meepmoopmeep 2014d ago | interview

Gamezebo Behind the Game: Wandering Willows

When PlayFirst Lead Designer Dan Chao envisioned a role-playing game without the combat (but with all the other fun stuff, like collecting items, crafting and chatting with characters to complete tasks), the result was Wandering Willows, a unique title that's at least twice as long as most casual games. Dan sat down with Gamezebo to chat about how the game was made in our latest Behind the Game feature. (PC, Wandering Willows)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
40°

Evolution gives Drive Club and PS+ Edition Updates

13m ago - onPause writes: Today Evolution Studios has dropped some more updates on the continued server... | PS4
40°

New-Gen GTA V Blow Out on its Way

13m ago - If you're interested in the new-gen re-release of Grand Theft Auto V, you'll want to keep your ey... | PC
20°

[REVIEW] The Evil Within | High Score Reviews

13m ago - Is ‘Evil Within’ the survival horror genre comeback we had been waiting for, or is it more of the... | Xbox 360
40°

How My Dislike Of Horror Games Taught Me About What I Love To Play

44m ago - GI: "This month is a boon for horror fans, with the release of Alien: Isolation and The Evil With... | PC
Ad

iCreditCardNow.com

Now - Quickly locate just the right card for you. | Promoted post
40°

Minecraft: Xbox One Edition Trailer

1h ago - Minecraft, one of the best-selling games on Xbox 360, is now available on Xbox One. Create and ex... | Xbox One