10°
Submitted by meepmoopmeep 2173d ago | interview

Gamezebo Behind the Game: Wandering Willows

When PlayFirst Lead Designer Dan Chao envisioned a role-playing game without the combat (but with all the other fun stuff, like collecting items, crafting and chatting with characters to complete tasks), the result was Wandering Willows, a unique title that's at least twice as long as most casual games. Dan sat down with Gamezebo to chat about how the game was made in our latest Behind the Game feature. (PC, Wandering Willows)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
10°

Things to do in GTA V - Thread the Lazer

21m ago - AH: This week, AH tests their jet driving. Not piloting, driving. We know what we said. | Culture
10°

Fails of the Weak # 236

21m ago - Geoff and Jack take a look at the best Fails, but what they don't know is Caleb forgot to write a... | Culture
Ad

See what games are coming out in 2015

Now - Visit our release calendar to see what games are coming out in 2015. | Promoted post
10°

Best Selling Game EVER?

21m ago - Kovic and Bruce talk about how Call of Duty and Grand Theft Auto are some of the best-selling fra... | Industry
20°

ZRRO Android Console Sports 4K Resolution, Successfully Funded On Kickstarter

56m ago - One Angry Gamer "Another Android console is on the way and it's called the ZRRO Box. It has a sli... | Android
20°

‘It Came From Itch.io': Greedy Guns | Entertainment Buddha

56m ago - Ray Porreca of Entertainment Buddha writes: "Despite being an open beta, the version of Greedy Gu... | PC