BeefJack writes: "It is Survivor without the game show element and although it seems very kiddy at first, don't judge an island by the trees, it's a game of discovery, basic strategies and survival. You start the game as Aiden Sanders having to abandon ship when the luxury liner you are aboard starts to sink, Titanic style. The next thing you know you are washed up on a deserted island with only Hobo, your pet monkey as company."
Positives:
* Easy and fun to play
* Various plot threads, apart from just basic survival
* Lots of mini-games
* Inventive use of the Wii controllers
Negatives:
* The map is useless
* Characters only speak a few words with the rest having to be read via subtitles
* Hunger, stamina and hydration levels deplete too rapidly
GamingLives looks back at Lost In Blue, musing over the difficulty of a game which, on the face of it, looked like it would be a walk in the park.
"I’m just amazed that the box doesn’t puff hydrogen cyanide in gamers’ faces when they open it, it would be far more effective and a superb time saver."
A list of five games that defined the most fun representations of survival in gaming. From games that simply utilized certain survival elements to games that relied entirely on survival.
DayZ has changed the way I look at the term "Survival" in games. After playing it I can't think of any other game that is as true to the name of the genre. After all your only task is to survive.
I love Lemmings (even lemmings 3d) but I wouldn't exactly call it a survival game (at all). Survival is the background story, but there's no hunting, gathering, stealth, enemies, exploration, etc. It's simply a level based puzzle series.
A trip through Lost in Blue: Shipwrecked is like playing through a Major League Baseball season. It is a bit of a grind and certainly has its less exciting days. But in the end, you appreciate just how far you've come. The series is one of the more original console offerings out there and worth the time for any gamer looking for something a little more real.