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ACG Review: The Path

Adventure Classic Gaming writes:

"The Path is not a game driven by puzzles at all: although the player possesses an inventory, it is used as a record of interactions rather than a means of generating new interactions. The only commands the player is capable of performing are moving between locations and leaving the character that the player controls alone in a location to allow her to interact with objects when figures are shown in the foreground, although unfortunately it can sometimes take a few tries to position a character so that an action can be performed.

The only means the player has of affecting the outcome of the game is by discovering interactions in the forest which unlock rooms in the finale taking place at grandmother's house, and of course the inevitable decision of whether or not to stay on the path or search for the "wolf" in the forest."

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