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Gamebosh: An Interview With Martin Kitney

From the interview:

"Q: While Thumbstar Games is a new venture, launched in November 2008, you yourself have been involved with the gaming industry for around 13 years. What would you say have been the highlights of your career to date, and what was your main motivation behind starting up Thumbstar?

Martin Kitney (MK): I've been working within the games industry since 1996 at various companies starting with Rage Software. Here I was involved in titles such as the eight million selling PC title Incoming and David Beckham Soccer. Other great titles I've worked on include Music 3000 for Playstation 2 and also the brilliant Alien Hominid (Thumbstar now has the exclusive mobile rights) for Playstation 2 and Xbox. It was whilst I was at Rage that I got involved with Mobile games with Airlock and this continued at Jester when we did Manic Miner. My previous job before Thumbstar was head of content at Telcogames. It was here that I thought about starting up, and got together with a couple of colleagues and here we are. Our goals are really to work with leading developers producing innovative games and to distribute them to our growing network of sales channels."

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