But Tales of Valor is a full-price standalone release, which brings us back to the expansion/sequel quandary. Is this aimed at new players who were daunted by the full game? Or is it the start of a new direction for the series? A one-off experiment? I don't know and the game itself doesn't offer any clues. It just doesn't hang together as a coherent package in its own right, and while the gameplay certainly doesn't sully the memory of the original, the thin spread of content is cause for concern.