GamesRadar writes: "What we played, all of two missions, spelled very promising things for Prototype. It was harrowing when we were near death, and satisfying when we were stomping godlike through the pitiful swarms. What we don't know yet is how much the game will expand on the action and sneaky elements. We don't know how truly dense and alive the rest of Manhattan will be. We're hoping exploration will be rewarded, since Alex has the means to get just about anywhere. The missions will also need some healthy variety to maintain the tidbit of excitement we got to play. If the buzz given by the obvious desire of the developers to creatively engineer a boiling soup of danger and empowerment manages to last longer than the initial wow factor, Prototype will provide good times indeed".