My360 writes: "F.E.A.R. 2 begins 30 minutes before the ending of F.E.A.R., putting you into the shoes of special-forces soldier Michael Beckett, a man that is haunted by visions of that creepy little girl otherwise known as Alma. Monolith seem to have really studied the horror genre since the original, as the narrative seems to have matured significantly since the original. The game doesn't fall into the video-game horror trap of cheesy scares and there are some really great atmospheric moments throughout the title. Beckett's HUD display and torch will sometimes flicker to signify telepathic interference from Alma and he'll also experience eerie hallucinations. All of these aspects help create a tense and suspense-filled experience."