Time for another fireside chat with a developer. This time it's a programmer named Chris Delay, the man who is the algorithmic heart of independent developer/publisher Introversion.
They've gone from making a quietly clever hacking game through to talking about procedural generation of urban landscapes as the key theme to their latest, unrevealed game, Subversion. What follows is a perspective that is neither that of a fundamentally "indie" team like 2D Boy, nor that of a mainstream developer. Introversion have, somehow, cut their own path. It's a fascinating story that promises to get even more interesting in the years to come.