The Escapist writes: "When last we saw Dragon Age it looked good, but not knock-your-socks-off good. The plot seemed interesting enough and the combat looked fun, but it was hard to understand just why the game was taking so damn long. After this most recent peek at the game, it becomes much more obvious - the sheer scope of the flexibility that BioWare is hoping to achieve is simply staggering. It starts with the six different Origins - background histories - that your custom character can have. Each one will impact the elements of the game that you can access. Play with one Origin, for example, and the prisoner you encounter in the jail cell is just another elf; play with another, and he's someone you knew when you were younger, opening up new conversational opportunities."