The recently released multi-platform title F.E.A.R. 2: Project Origins is a follow up from Monolith to their successful survival horror shooter F.E.A.R. or First Encounter Assault and Recon that was released in 2005. F.E.A.R. 2 picks up directly where the original left off. You take control of Michael Becket a Delta Force Operator that Alma has a special attraction to and who is obviously upset after the events that previously occurred. Despite not playing the original I decided to pick up this title given the high praise the previous installment received. So the question remains, how does this game stack up to the ground breaking elements that were in F.E.A.R. and can it maintain that delicate balance between survival horror and shooter?