Xbox Gaming writes: "Lord of the Rings (LOTR) was one of the most successful movie franchises of all time and managed to bridge the gap between the original literary works of J.R.R. Tolkien and the silver screen like never before. The expected slew of tie-in games rushed onto the scene with many of them falling short of the mark in terms of gameplay and failing to match the films' grandiose setting. Several years down the line EA has decided to release Lord of the Rings: Conquest to satiate fans' appetite for more adventures in Tolkien's Middle Earth. Have they managed to topple the stigma of average games based on movies or have they fallen at the feet of the mighty beast known as CashIn?"
* Great sound design
* Large scale battles with very little slowdown
* Poor graphics
* Short single player campaign
* Simplistic combat system