The surprising thing is that through all of its gameplay clichés, Wanted isn't a total waste. No matter how mundane the rest of the game may seem, the bullet-curve aspect is a cool element and definitely a feature that could've been improved further. The developers attempted to enliven the atmosphere a bit with variety of interactive action sequences.
Sadly, this was also enjoyable for a short time. Yep, storming through the single-player is yet another downside to Wanted: Weapons of Fate. It can be completed in less than six hours and that's even if you do your best to find all the poorly hidden paper slips that unlock the development team's concept art and such (yaay!).