Early last week, a new gaming startup was announced, kicking off GDC with an immense focus on "cloud computing" and, specifically, "cloud gaming." Everywhere you turned, people were talking about OnLive. "Can it be done?" or "Sounds too good to be true." You may have heard some of this debate on Joystiq's podcast or in the comments on their announcement post. They gathered up a lot of that skepticism and barged into Steve Perlman's office and demanded answers. The interview was quite long, so they will be bringing it to you over three days, beginning ... now.