Analysis: The 5 major trends of GDC 2009

Chris Remo from Gamasutra writes:

"More than just a practical source of shared development knowledge, the Game Developers Conference also serves as a barometer of trends involving game design, the business side of the industry, and the community surrounding it.

Sometimes, GDC reflects ongoing, growing trends; sometimes, the seeds of a new one will be planted by a convergence of inspiring design lectures; sometimes, the far-reaching ideas discussed in the halls presage developments to come.

Here are just a few of the increasingly relevant trends that dominated discourse in and around the Moscone Center this year."

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