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Xbox 360 version of Final Fantasy XIII crippled? Not likely

GB:

"I am betting that the main difference will be mostly related to disc swapping. The biggest clue was when Kitase made it a point to indicate that the PS3 version of the game won't be hampered by disc swapping issues due to the Blu-ray player. Since the mediocre Blue Dragon game used three DVD discs it does make one wonder how many discs Final Fantasy XIII will be on.

The game will hit Japan exclusively on the PS3 this year. Gamers overseas will have to wait to get their hands on this title April of next year courtesy of Microsoft and Square Enix. However, one thing is for sure, regardless of which platform you get it on the game will be awesome."

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MURKERR2642d ago (Edited 2642d ago )

anywhere near 100% of ps3s power, mgs4 looks better,let alone kz2 and uncharted 2, SE have lost some of their magic, they have not evolved as developers and personally i wasnt impressed graphically of the videos that i saw, gameplay wise i hope its awesome ...

thor2642d ago

Saying "100% of the PS3's power" is stupid.

I could write a program in 2 seconds that just went into an infinite loop on each SPU and it would be using 100% of the PS3's "power", in that the SPUs would be at maximum capacity. But it wouldn't do anything.

Square Enix could have written poorly designed, badly written code that uses up 100% of the PS3's power, but have poor art design, and end up with a game that not only looks bad, but that has poor framerate and resolution.

Uncharted doesn't use the SPUs much - it could probably be done on the Xbox 360, I don't think a port would be too difficult. It looks so good because of excellent coding, great art design and clever tricks to make the most out of the engine. MGS4 looks so good because they spent so much time polishing every last detail, and optimising their code. If you looked at it, I doubt it would actually use 100% of the PS3's raw processing power.

Killzone 2 has been designed for the PS3 from the start, right down to its rendering system. This allows it to have amazing lighting by using the SPUs. But it has to be planned that way; I very much doubt that a multiplatform engine by Square Enix on their first PS3 coding attempt will be designed with the PS3 at the forefront.

Sarcasm2642d ago (Edited 2642d ago )

Don't be too surprised if the 360 version ends up looking the same or *gasp* slightly better.

This is SE's first PS3 title, I don't believe they'll get the best results out of the PS3 just yet.

coolfool2642d ago

Yes this is the first game on the PS3 from SE but this has been designed from the ground up on the PS3. This isn't a port. Add this to the amount of time they have been developing the game for and I expect an engine that is essentially optimised for the PS3.

Now, I am not sure how this would change since the decision to put the game in the 360. It probably has affected how game has been designed from that point onwards. The port will always have to be considered.

hay2642d ago

Let's see the final build. According to the 50%/100% use of PS3 it should be about 2 times better than actual gameplay screenies or videos.
Also I read somewhere that trailer footage and demo is from 2008 build, we have 2009 now. Anyone remember KZ2?

el_bandito2642d ago

Hi everyone just an OT post: Since FFXIII is going to Japan first, would there be a feature for english subs? Pardon my ignorance, I have cousins in Japan..Just wondering maybe I could ask them to send me a copy.Thanks in advance.

lilgringo2642d ago

Who the hell disagreeds with thor? He is absolutely right.
You people disagrees with anything, and i'll prove it.

lilgringo2642d ago (Edited 2642d ago )

The Earth isn't flat!

(Just wait for it...)

Death2642d ago

The game engine is not PS3 specific, it's a multi-platform engine developed on PC for all platforms. FF like many first gen games was started it's life prior to the PS3 dev kits being released. Second, why does a game have to look like anything in order to use "100%"?There is more to games then graphics. This early in the PS3's lifecycle I am sure devs don't know what 100% actually is, but it is clear Square said this to try and reassure PS3 fans that the game will be great on the PS3. You can look at this statement and over analyze it all you like, but you are missing the point.

-Death

p.s. everyone knows the world is flat like the Sun. You can see for yourself later today as it starts it's daily revolution around the Earth.

BlackPrince 422642d ago

According to Naughty Dog they used about 1/3 of the PS3's SPU power, so that may be possible for a 360 to run. No one can speak to MGS4 since Konami and KP never said how many SPUs they used. But it's irrelevant since both games take up more space than a DVD9 could hold.

As for FF13, the game is being built first and foremost as a Playstation 3 game, then ported to 360 once it's finished. From what we've been told, the White Engine wasn't designed with multiplatform use in mind since the beginning. The decision to do that came later after development had already started, hence the skepticism about the 360 port.

Pixel_Addict2642d ago

Speculation and assumsion by some unknown know it all. Is this guy a experienced PS3/360 developer or a game designer of any kind? Who knows how the game will be on the 360. The only thing that IS known; the 360 version will have multiple discs. How many, who knows? Besides, if you own a PS3, then guess what? You'll be playing the PS3 version. If you own a 360, you guess it stupid, you'll be playing the 360 version. So what does it matter? It is what it will be, get over it and get a life. But... If you own a PS3 then you can probably buy the game overseas and play it on your region free US PS3.... ahhh another great feature of the PS3.

AAACE52642d ago (Edited 2642d ago )

I think it's funny how when FFXIII was a Ps3 exclusive, every Ps3 owner said how great it looked. But with it being multiplatform, now they don't believe it looks that great and don't believe it will use that much power. Could it be that they fear the 360 is close to the Ps3's power as some developers said? I don't know.

Before you judge the statement of using almost 100% of Ps3's power, keep in mind that FFXIII will be a far larger game than the ones with high graphics that you guys pointed out.

Power doesn't just mean graphics. It also represents animations,A.I., etc. Keep in mind that we will be getting a FF game which looks to play more like DMC 4. MGS 4's action didn't move as fast as this game will.

We haven't seen the final product yet, so it's too early to judge. The only people who feel like they should are fanboys.

Also, it will be interesting to see how MS' new development kit will benefit this game.

likedamaster2642d ago

Most of you posting here sound extremely insecure(Murkerr) because someone said FFXIII will look just as good on 360. All of a sudden, FFXIII doesn't look as good as MGS4, Uncharted, etc. What a joke you fanboys are!

This is good news for 360 fans that don't have a ps3 and still want to play this game especially with all the FFXIII on 360 bashing by the Sony fans lately.

Glad to hear it will look and play just as good on 360. More games on more consoles = win.

Btw, this is a 360 post and Open Zone... that way---->

Rainstorm812642d ago

that came out and said 100% of ps3 power. Naughty Dog said the same of uncharted 2. The little one minute blurred gameplay footage looks better than all the clips of FF13 ive seen. Thats why ps3 fans have their doubts. As for uncharted 1 being possible on xbox360

April Fools!!!!

Uncharted: Drakes Fortune (2007) > Gears of War 2 (2008)

http://kineticninja.blogspo...

SuperM2642d ago

"However, one thing is for sure, regardless of which platform you get it on the game will be awesome"

Why does people say this all the time about all types of games not released yet. Its certainly not sure that the game will be awesome until we have it in our hands and can judge it for ourselves.

Saigon2642d ago

The only reason I have doubt is because I feel this game has been dumb down for the 360...you know the same situation for GTA4...

indysurfn2642d ago (Edited 2642d ago )

lets test your statement. Assassins Creed was written from the ground up for PS3, and ported to the xbox360. And on the xbox360 it had twice the frame rate, better textures, and way better AI according to the developer. SO your statement has nothing to do with reality! Most of the madden games, and NBA games where written for PS3 from the ground up (except the last year), and still have twice the frame rate, and better AI, and graphics on the 360. The list goes on, and on! They can port it to xbox360, and up the texture quality, and the frame rate, and if they have time the AI. All in a months time!

It does not matter that you think one of your games(KZ2) saved your system. It took from 2004 to 2009 to make that game and it is only a shooter! How many times does the PS3 have for that to happen? Another five years, and it will be 2014. Cheering about one game is like the Detroit lions celebrating about 'A' win!

Big-freaking-deal lets see you do it again. I would be embarrassed about celebrating my first graphical win after more than two years. I would change a disk every 20-40 hours which only takes 5-10 seconds. Then wait a extra 5-10 seconds every other level, like you will on the 33-40% slower loading blu-ray disk. All the hypocrisy, no a single Sony fantoy complained about disks when it was PS1 and PS2. Now they act like they would sacrafice graphics, fast loading, AI, frame rate(which effects gameplay), and smooth ONLINE play for just having one disk. FANTOYS PLEASE!

Hello retard GTA is better on the xbox360!

MURKERR2642d ago (Edited 2642d ago )

my comment has nothing whatsoever to do with the how well the 360 version looks, im refferring to the claim of using a 100% of the ps3s power which this game certainly is not, READ MY COMMENT SON.

we heard the same stories in the ps2 era then god of war came out,ps3s still in its infancy and developers are only now learning the architecture so 100% usage so soon for a game that graphically is not the best on ps3 i dont believe simple as

i cant believe i even wasted my time replying to your retarded comment

CaseyRyback_CPO2642d ago

The 360's only saving grace for graphic arguments is a "possibility" that it can run advanced engines, and a cryengine tech demo from 2009. Some of you have more faith in nothing than some other religions. Since there is absolutely no physical ammunition for the ridiculous idea that the 360 can hang with a SPU optimized engine, we just have to take everyones word for it. And we will continue to do so more than likely until this generation is over.

FF13 will be gimped to run on the 360 from the PS3 version, have you seen what the PS3 can do? Uncharted, Killzone2, MGS4 are all games that run circles around any game ever designed for a 360 single or multiple Dvd's. Want to compare Race Pro with Gran Turismo Prologue? Bioshock with Kz2? There is absolutely no disputing this. You can pretend that one day developers will push the 360's true power, when the truth is they have, and they constantly run into walls while trying to do so, because its underpowered to run these PC style specification games.

Every single silly argument about the 360's superiority due to multipalts all falls apart when you look at the terrible 360 ports/games that have been created, for example.. Bully, A ps2 game ran utterly terrible on the 360. Now, does that mean that the 360 can't run bully? and that the PS2 is superior? No. It means its bad coding, which is why multiplats that look and perform no where near ps3 exclusives have slight advantages on the 360. Big shock there when you have developers crying about how impossible it is to develop for, and your Gabe Newells throwing the console under the bus because of how it cant be used for games.

But whats hilarious is how all of you try to pretend that multiplatform development is where hardware power is shown, its not. its exclusives. And the last time I checked, No 360 exclusive can even touch uncharted at all levels: Resolution,Framerate/StreamLoa ding,Animation,Lighting,texture &shader networks, NOTHING. Again, you can pretend because Gears2 looks good from far away when you squint your eyes, that that equals Uncharted, it just plain doesn't. Neither does Alan wake compared to anything running on a PS3. And this is just by juding from a pc tech demo and a trailer that had no lighting or facial animation in it.

MLB09 walks all over Mlb2k, its as if its night and day. Everyone tries to pretend 'oh thats just because they spend the time to do the graphics!'No, its because they are capable developers who have advanced hardware to program for. Not worry that high res textures wont fit on a dvd.

Why doesn't TOO HUMAN or AlAN Wake clearly look superior to pS3 titles considering the development time, or hell. Even the Wheelman. if time = graphics. Why does every Tri-Ace game look terrible? Why does gears2 look exactly like gears1?

This is why the PS3 community is completely upset at ff13 becoming multiplat, not because the 360 community gets to play it, no thats a good thing!! Its because Ff13 was looking to be an amazing ps3 optimized game, much the uncharteds and mgs4's in the world. really amazing experiences that make you appreciate how far technology has come, which no game on the 360 has been able to pull off since Gears1. The ps3 version will be compromised for the 360's shortcomings when it comes to performance, and this very well may mean it will run inferior to the 360 version. But a PS3 specific engine runs superior to any effort the 360 has shown to date.

No one here can honestly sit here and say they would rather Ff13 use the Gears of War 2 engine over the KZ2 engine for future titles to make them look better and closer to holy mother Crysis.

No offense intended, but give credit where credit is due. When the 360 has games that can hang with uncharted, we all know N4G will explode, and no one will deny it. Then we will just have to wait for kz3 :).

TheRealSpy2641d ago

i don't get what you're saying.

SE lost their edge? correct me if i'm wrong, but when have final fantasy in game engines ever been the cutting edge of graphics technology? i mean the cut scenes are always beautiful. that's what final fantasy games are really known for. and it's not like it's a bad looking game. but i don't remember anyone ever hailing any FF games as the new graphical standard. they are just good games with good music and usually a great story.

still can't make up my mind which system to get this on...but i guess i have a year to decide.

Saigon2641d ago (Edited 2641d ago )

your second sentence is incorrect...AC was not dev on the the PS3 first...it was the other way around...

Why do people have to lie to try and claim a point...if you want to look at a game that was dev on the PS3 first and ported to the 360...please look at Burnout Paridise from Criterion Games...it was one of the first games that was dev on the PS3 first and ported to the 360...and its actually one of the best looking games...

GTA4...yes it was better a little visualy on the 360...but the game was dump down inorder to fit the content needed in the game...for example look at all the areas that looked like you could enter but were not available...why...disk limitations...its the biggest thing hurting the 360...

thesummerofgeorge2641d ago

Hopefully some new company will come along one of these days and fill the void left by Square. I need my RPG fix, and I need it fast.

+ Show (20) more repliesLast reply 2641d ago
Microsoft Xbox 3602642d ago (Edited 2642d ago )

Poor Xbots.

San Frandisco2642d ago

lol nice dude,i like for the fact the pic shows that the CD's are in a ps1 style casing lol.. LAST-GEN property ONLY on XBOX!

pandabear2642d ago

That picture is nothing short of fanboyism - 1 one those discs is a bonus disc :-)

syanara2642d ago

Lighten up dude its all in good fun,

anyways @ article

here the situation if its not downgraded on the 360 version then both versions will be the same meaning It CANT use 100% of the ps3's power so they gotta be lieing one way or another.

Marcelles252642d ago

he was saying no its not like that 1 disc is a bonus disc but theres still seven discs

evilmonkey5012641d ago

Who knows... it might be how it really is....THEY DID SAY built for ps3 first... then ported, so....who knows what to expect...but one thing is for sure...this game will rock no matter what system you play.(buying mine for the ps3 though, just because.)

+ Show (2) more repliesLast reply 2641d ago
Chris Hansen2642d ago

You guys should go back and watch that trailer on PSN/XBL. The CG scenes, I admit, are insanely good but if you look at the actual gameplay battles, they are very mediocre and low res. Check out the battle scene where Lightning is fighting those dogs in the snow/ice area; the backgrounds looked like it came from a PS2 game.

100% of PS3? My ass.

morganfell2642d ago

SO the 360 version will not have compressed sound? Why do people like to forget that part.

MisterNiwa2642d ago

Microsoft and Square Enix do everything to say that the XBOX is a great system and can do anything the ps3 could too.

I bet if FF13 would be ported from 360 to PS3 it would be like: Oh well we gonna have problems with the ram and everything so we cant say its a 1:1 port!

Well.. Square Enix lost their shine. I cant wait to see Kingdom Hearts 3 for 360 and PS3 unless Nomura does something about it.

-_-

M-Easy2642d ago

Sorry I cant focus on your comment even though it was 100% correct. All I can see is you saying:

"Have a seat, yeah right there. So what did you think was going to happen here tonight? Oh just hang out, with a 13 year old girl? So why all the alcohol?" Oh and you brought condoms? Why is that okay?

I fear Hansen more than Satan.

Doctor_Doom2642d ago

Can you tell us the differences between compressed and uncompressed sound ??

I bet you can't even tell us the differences if you heard them in real life. lol

SpoonyRedMage2642d ago

The way compression works, like in .mp3s is that the inaudible parts of the file are got rid off. Although if you compress a sound file too much it will lose a lot of quality.

SaiyanFury2642d ago

@ 2.4 Jimmy Page

The difference between compressed and uncompressed sound is most noticeable with a proper audio/video receiver with a minimum of 5.1 surround sound. A compressed signal, that most games these days use would be an example of Dolby Digital. It's a compressed digital audio codec that is optimised for sound through a 5 speaker system coupled with a subwoofer. Dolby Digital is encoded at a bitrate of 640kbps, while an uncompressed 5.1 signal has a bitrate of usually 4mbps. The difference lies in quality. An uncompressed signal typically sounds much clearer and has more bass through the subwoofer than a compressed signal. The bitrate is uncompressed which gives superior sound quality. To a home theatre fan, the difference is like night and day. Even the PS3 games now using the DTS 5.1 codec which is recorded at a bitrate of 1.5mbps is over twice the quality of standard Dolby Digital. Blu-ray lets developers use less compressed codecs and the audio experience is better on PS3 simply because of the availability of disc space. It might not be different for people with a normal TV, and no A/V receiver, but for those of us with equipment that can differentiate low end and high end, it's very audible, which is best.

boodybandit2642d ago (Edited 2642d ago )

Compressed vs Uncompressed (depending on your sound hardware) is just as, if not more so, comparable to the differences between DVD vs BluRay.

I'm not talking about guys that are using a HTIB setup (even though some of my friends using an HTIB wear they hear the differences as well) but to people that own decent quality equipment (especially to those that have TRUE DD 7.1/TRUE DTS 7.1) with speakers to match.

I have noticed differences between most PS3 vs 360 multiplatform titles. Some times there are discrete differences and other times they are significant but I always notice "some" differences.

Some PS3 exclusives are in a league of their own as far as sound quality goes. Listen to Warhawk, Uncharted, Heavenly Sword, MGS4, etc.. using HDMI on the equipment I listed above and then come back here and tell me you can't hear a difference.

But then again I probably wouldn't be surprised if you don't. Some people still swear there is barely a difference between upscaling DVD's vs BluRay. Go figure.

BTW I am not taking any news / rumors posted here today or tomorrow seriously. I have a bad feeling this place is going to be over run with a ton of misleading information and wishful thinking being posted as stone cold facts.

ThanatosDMC2642d ago

You need to have surround sound to notice the difference... a nice setup of speakers. Great to play KZ2 if you're surrounded by speakers connected to your PS3... makes you wanna shoot your teammates for sneaking up on you.

Ldubbz2641d ago

So now its about sound?

First off, few games even use uncompressed sound.

Second, 99% of people wouldn't be able to tell the difference.

Third, very few people have the right kind of setup to completely get everything out of that audio.

Dolby Digital, even at 640Kbps, is nearly indistinguishable from uncompressed sound, especially if you dont have very good speakers.

Not to mention while video games have increasingly better and better sound, they still terribly pale in comparison to the sound quality of a big-budget movie, where there is a huge team of people dedicated to sound mixing

SaiyanFury2641d ago

I'm forced to laugh at the person who disagreed with me. Everything I stated is simple fact. It's not my own opinion, it's just simple, technical fact.

+ Show (7) more repliesLast reply 2641d ago
PirateThom2642d ago (Edited 2642d ago )

" April 1, 2009 | Xbox 360 version of Final Fantasy XIII crippled? Not likely
By Mike Ferro"

April Fool!

Any news posted today = instantly April Fools Gag.

HemiHalo2642d ago

Every news article on this site is a joke, not just on April Fool's Day.