GameSpy writes: "After seeing about half a dozen times in the span of nearly a year, Dragon Age: Origins is just now starting to resemble a game, something I can imagine myself playing. This as opposed to a series of scenarios laced together for a demo. What did it? Probably a host of little things: an interface that seems complete, functional; a demo that focused on a narrow slice of the adventure, as opposed to a bunch of disparate scenarios; and, perhaps most significantly, an outspoken host, namely, lead designer Mike Laidlaw. With the game nearing release, BioWare is more willing to actually talk about how its systems will work."