Joystiq writes: "A couple of years back, Steven Spielberg picked up the phone and called EA. After absolutely no time on hold, he told (insert random executive here) all about his idea for a Wii game about throwing blocks at other blocks. Although it had received similar proposals in the past -- mostly from third-graders -- the mega-publisher immediately drafted up a contract and made Steve a bona-fide game designer. That, dear readers, is how the original -- and now classic -- Boom Blox came to be. Well, more or less."