Resolution writes: "Even with the slight additions and alterations, there's something missing. Maybe the bar was set too high with Resident Evil 4, I don't know. Resident Evil 5 just doesn't feel creepy - there's no constant sense of dread, just short sections of panic. The result is a game that's not as engaging as it should be. It does look gorgeous, and it sounds great, but it's slowly and awkwardly shuffling its way out of the genre. It's not quite survival horror and it's not quite action. It's a meeting of the two that's managed to lose the best bits of both, but still succeeds fairly well: still a good game, but not a truly great one. Here's to bigger, redesigned and smarter things for Resident Evil 6."