DZ writes: "It's amazing what you can learn about a person based purely on the contents of their basement. I was going to slip a remark in here about Josef Fritzl, but fearing the review would deviate a little too far into the realms of distaste, it's probably best to press on. The basement of Croft Manor, as already discovered during the original trek through Underworld's short-but-sweet adventure, is nothing but a haven of hidden treasures, gothic architecture and devious puzzles. Beneath the Ashes sees Lara returning to the charred remains of the mansion (destroyed by the evil Doppelganger, pay attention back there!), looking for clues as to the whereabouts of an ancient relic that can create and supposedly control the zombie-like thralls that plagued the later levels of the main game. Not that it really matters of course, it's not as though the plot has ever made any sense. All that needs to be known is, Daddy Croft has hidden this relic within the Manor's subterranean labyrinth amongst his collection of kinky medieval devices, and Lara must endure an array of undead knights and dog-sized tarantulas in order to obtain it."