GDC 2009: Four Challenges for OnLive's Gaming System

When the news of the OnLive gaming service broke on Monday evening it caused quite a buzz at GDC 2009. For about 24 hours, "What do you think of OnLive?" was the first question most people asked at the show. Not too long after that, it seemed like everyone forgot about it. Hell, some people were even making jokes about it on Friday: "Oh, you have an hour between meetings? Go play some OnLive!"

While there is hope that the service does well, there reason not to buy all the flowery articles written about OnLive. No one is saying it's Phantom 2.0, but there are some hurdles -- some major, some minor -- in the service's way. Here's the rundown.

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