Ripten: "Brand new screenshots showing us mainly the Active Time Battle system in Final Fantasy XIII."
This game makes me want to @#A$%! in my pants.
Because I love Final Fantasy. Leave me alone.
as other PS3 games. Textures and lighting are simply average. I have to admit I'm a little disappointed by their tech in the context of graphical powerhouses like Killzone 2, Uncharted, GT5 and MGS4.
but imho for atm i think the latest gameplay video that i saw,the visuals suck @ss for bieng supposed "CGI" graphical engine (crystal something but i forgot).. anywho but it has a ways to go so we'll see in may in the exclusive demo with Advent children Complete. other then that the ATB system looks good to tell you da truth,ive allways ben able to adapt to gameplay machanics as long as the story was worth it for me. i loved FF12's gameplay but lost interest in the story so stoped playing it. i think for me one of the best battle systems used for an RPG was in Grandia 3-> that game was [email protected] and i give SE props for the awesome gameplay.
I own both a 360 and a PS3 and I am still buying this for my PS3. It's not that I hate the 360, because I don't, I am just going to buy it on my PS3.
why people that have the 2 console say that when they buy the ps3 version, it's almost if they feel ashamed of this as for me i will defiantly get the ps3 ver. because that what it should be . 1 disk 1 world 1 console Tray 4 life
You forget how people are on N4G anymore. If you don't say it at least 10 times that you DO own both consoles on every single post you make, they assume you're a fanboy...hell, they sometimes STILL think you are a fanboy even after all of that.
So is FFXIII going to feature real-time battles? (like Kingdom Hearts) or turn-based (like FFX) -the screenies and videos aren't helping to answer this question. I would think that ATB would lean towards real-time, but FFVII used an ATB system and it was still largely turn-based combat.
The last FF had turn based but did it in a way that made it feel much more fluid and fast paced. I trust the team at Square to deliver a high quality product. They always do.
Which game was that?
was the one that did. It was still turn based. you just still had to wait for your meter to fill after you selected your attack from the get go. your party attacked but so did your enemies.
game looks awesome, can't wait.
to be honest, the gameplay looks pretty FF7:AC-ish with all that flashing, jumping, around-spins, fast-speed sequences... and the graphics are really neat for a multi-plataform... can't wait to see summons on battle action... this is truly the polished rpg I was waiting for
I can't wait for FFXIII it's gonna be great
I have faith, that I will like this one. All the Final Fantasy games to appear as the 1st on next-gen consoles, have been memorable FFIV -SNES FFVII - PS1 FFX - PS2
For SE's sake it just has to be a big time game. They need a great game and hopefully when more is shown it will confirm the likelihood of a blockbuster title. So far, so very good.
Honestly i'm a lil dissapointed about the graphics because Final Fantasy has always been about the Great story, jaw dropping visuals, and great characters to go along with the story (IMO). I'm still going to purchase this game though, just hoping S-E keeps the trend going ( like kewlkat mentioned all the first final fantasys that appeared on the nest gen system/systems have been great titles).
Those buttons are too big, they take up like 1/3rd of the screen. I was hoping for a minimalistic approach, show the full battle, not gawdy, turquoise buttons. Other than the buttons it looks decent.
this game looks absolutely incredible, but if you go just by that, every Final Fantasy looked amazing in still screenshots. However, my order of favorite Final Fantasy titles is 7, 10, 8, and 12. I just didn't like the leveling system of FF12. I had every ability block unlocked in seemingly no-time flat and, to me, that was very disappointing as I love trying to power-level and I didn't like the fact that every body could have the same abilities and weapons. I also HATED the summoning system. To this day I have NEVER seen many of the summon's special attacks because the minute I summon an esper either it is killed or I am. Like immediately. I think that it is just FAR to difficult to keep espers alive and fight with them successfully in FF12. So my one hope is that they make the espers rewarding to summon and not a royal pain in the butt cause they are supposed to be your one ace-in-the-hole, not a risky "last ditch effort" attempt. Make the espers awesome and rewarding to use just like they were in FF10 and I will be very happy, Square!!
the gfx is much better than the trailer :) i can,t wait 2 play it :))
To me the battle system looks more like White Knight Chronicles but faster. I might have to take a look at the trailer again but it looked like it had some sort of AC(action chip). Lets say we get into a battle and its my turn. I choose to attack the monster and it will drain one of my AC. If I want to do a chain attack or combo it will drain a few AC. It looks like your AC fills up as the battle continues.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.