Experimental Games at GDC

BeefJack writes: "This year's Game Developers Conference has seen a few big announcements in mainstream gaming, most notably all the news about Wii storage solutions and a DS Zelda sequel. But there's another, more avant-garde side to GDC as well.

Jonathan Blow, creator of the indie sensation Braid, hosted a panel called Experimental Gameplay Sessions, where developers working on small, innovative new games got to show off their projects."

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