1UP GDC 2009: Molyneux Shows Lionhead's Design Experiments

1UP writes: "Large-scale game development might have a certain structure to it, but at the Game Developers Conference, you often hear stories about a game progressing along just fine until some jackass comes in towards the end and pushes for some neat feature to be put in, which steals everyone's focus. Peter Molyneux admits he's one of those people, and as the founder of Lionhead, that was a particularly big problem in their first game, Black & White. When a journalist was interviewing him about the game, Molyneux got the idea to put in a realistic weather system. He got it into the game, but the game itself wasn't being worked on during that time; everybody was pitching in trying to get the weather right."

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