UGO writes: "Another GDC is fast approaching, and unlike other conferences, this one is unique in that it allows press like us to get relatively direct access to developers without having to jump through PR hoops. I've got a bunch of interviews booked, but here are the 10 meetings or panels that I'm most looking forward to."
Gamereactor sat down with Housemarque (Super Stardust HD, Golf: Tee it Up, Transworld Snowboarding) CEO and co-founder Ilari Kuittinen to talk about the evolution of the company and the state of the industry. Some early details of Housemarque's next projects were discussed - one with Sony as publisher and one that is multi platform (PSN/XBLA).
Seriously, they created a true gem in that title. I don't think any other game (besides Geometry Wars on the 360, of course) has brought me back so many times in an attempt to try to increase my high score. I LOVE IT!
Gamereactor interviewed associate producer Nick Pavlich about EA's upcoming movie game G.I. Joe: Rise of the Cobra.
Look at this. The game is going to be released two days before the movie, but takes place after the movie.
The game will be stupid, the trailers are retarded.
Gamereactor were given a presentation of the award winning indie game Cortex Command at GDC.