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The Angry Pixel: Tom Clancy's H.A.W.X. Review (PC)

The ANGRY Pixel writes: "I remember my childhood obsession with airplanes very well – spending hours in a large wardrobe where I'd painstakingly "recreated" the cockpit of a fighter aircraft as realistically as I could at the age of 12 - exquisitely detailed HB-pencil and Crayola renditions of flight instruments, avionics and multiple bogeys, twelve o'clock high - where I'd sit for hours with a motorcycle helmet and a cricket bat serving as my HUD and my control stick, engaged in vivid imaginations of life-and-death dogfights at twenty five thousand feet. My poor parents assumed their kid was probably going to grow up to become an ace fighter pilot (or at the least, fly for an international carrier), that is, until television, videogames and an insatiable lust for pastry made sure my vision nosedived while my midriff went in the opposite direction."

A detailed look at the story, gameplay, graphics, controls, planes, weapons, AI, sound and the multiplayer components of Tom Clancy's H.A.W.X.

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