FingerGaming: "Capcom has been cautious with its iPhone support up until now, choosing to place its money on sure bets like Are You Smarter Than a 5th Grader? and Who Wants to Be a Millionaire, rather than attempt to rush its most popular franchises out the door to see what sticks. It's a good strategy that has worked for many publishers in the past, and it seemed like only a matter of time until Capcom would decide that the waters were sufficiently tested.
Even with all that in mind, it still doesn't make today's release of Mega Man 2 ($4.99) any less surprising. You'd think that the App Store premiere of one of the greatest games of all time (this is fact) would be accompanied by at least some amount of fanfare, but the game arrives on the platform today completely unannounced and unexpected. Not that I'm complaining. Yet."