TeamXbox writes: "When it comes to video games based on movies, there are generally two types: bad and worse.
Okay, it's not fair to stereotype all movie games as horrible, because some of them have managed to stay clear of that stigma. However, based on an ample history, there's certainly validity to the assumption that a movie game will neither capture the heart of the film nor make for compelling interactivity. Part of it comes from the fact that most movie games are on an accelerated development schedule from that of a "standard" video game. This helps when the publisher is attempting to bring the title out close to the movie's release (to maximize the profit and enable better coattail marketing of the game off the movie); but it suffers when the more-rushed production seems to amplify bugs and glitches, mainly because there's not as much time to assure decent quality control, generate a perfect presentation and craft really slick gameplay."