Worldweaver unveils updated DX Studio platform

Pinewood Studios-based software house Worldweaver has revealed final details about its DX Studio game and simulation platform.

Currently in the public beta stage, DX Studio 3.1 offers an advanced terrain and shadow mapping system which allows developers to create massive seamless outdoor environments. Moving beyond the traditional height field and offering the use of a freeform mesh-based approach, the platform now allows for overhanging cliffs caves and vertical terrain.

"Our switch last year to a live editing system laid some excellent foundations for future development and we are now starting to see the benefits" said Worldweaver CEO and Founder Chris Sterling.

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