Softkinetic unveils new gesture recognition technology

CEO predicts games embracing technique to hit shelves by 2010.

Softkinetic has unveiled its Full Body Realistic Avatar Control system, which enables developers to implement gesture recognition into their games.

Due to be included with Softkinetic's gesture recognition middleware platform iisu, the new technology is designed to allow studios to create realistic, third-person avatars that move in real time mimicking players' actions. The tool makes use of depth-sensing cameras that recognise a player's spatial orientation, limb positions and movements.

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