Originally designed as a tactical real-time strategy game for consoles, Tom Clancy's EndWar makes its way to the PC, a platform practically overflowing with RTS games. On the one hand, the move makes perfect sense. Although there are plenty of RTS games, none use voice command technology to move units around. Furthermore, the simplified controls originally meant to support the limited button capacity of a console controller means that almost anyone, from novices to veterans, can pick the game up and quickly learn to play. However, the fact that there are so many RTS games magnifies EndWar's shallow gameplay, and elements that may have benefited it on the console system work against it on the PC.