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Submitted by jimmins 1061d ago | interview

PixelJunk Q&A

NowGamer: We quiz Q-Games founder Dylan Cuthbert on indie development, nostalgia and, of course, all things PixelJunk.

Could you give us a little background on the staff at Q Games, and what they bring to the development of the PixelJunk titles?

At Q-Games we have a unique blend of people from a number of countries. Racers was programmed primarily by an American, designed by a Brit, produced by Japanese and tested by everyone. Our studio director Yoshida Kentaro worked closely producing the game and he comes to us from working on the entire Panzer Dragoon series... (Dev, Pixel Junk Eden, Pixel Junk Monsters, Pixel Junk Racers, PS3)

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