30°
Submitted by JustinSaneV2 1060d ago | news

Why There's No Cover Mechanic in 'Ghostbusters'

Tracey John of MTV Multiplayer writes:

""We discussed this with the developer [Terminal Reality]. We all thought, 'When you have ghosts would it really make sense to have cover mechanics?' Because ghosts can go through solid objects! [laughs] So it would really kind of break the fiction that the Ghostbusters world sets up. If you went with a cover mechanic, it would make it much too similar to a real type of shooter out there. So we added the other things that would make sense. Like running really fast, having a sprint that's really accessible because they're going all over the place, and dodge mechanics because [enemies] have a lot of ranged attacks."" (Ghostbusters : The Video Game, PS3, Xbox 360)

New stories
20°

PLAYFRONT Review: PS VITA

25m ago - Playfront writes: "With PS Vita has Sony indeed delivered again a brilliant piece of hardware tha... | PS Vita
40°

Video of U.S. ps vita store + list of PSP titles

28m ago - It seems that Us Playstation store has begun working two weeks before official launch of the Play... | Mobile
40°

PS Vita $55 Preorder Bonus and $10 Off Two Different Games

28m ago - With 11 days away from launch today is a great day to preorder your PS Vita and receive $55 in bo... | PS Vita
20°

New Screenshots and Artwork of Ciel No Sourge Revealed

46m ago - Gust released today a batch of absolutely lovely screenshots and artwork of the upcoming PS Vita... | PS Vita
Ad

February Contest Details

Now - Win cash for gaming! | Promoted post
20°

AppSpy: Zombie Wonderland 2: Outta Time Review

2h ago - AppSpy: While not too removed from the first game, Zombie Wonderland 2 gives you more frantic act... | iPhone