Examining if "Braid" is really as good as it's made out to be.
It's pretty good,not "GAME OF THE FOREVER OMFG!!!!"-good,but still a very well made little game. It's coming out on PC this month,hopefully it'll sport graphical and audio improvements to make it worth purchasing again.
I think most people, including myself,think its a good game and brilliant executed but you have to be a certain type of gamer (ie patient, puzzle lover ) to appreciate it fully. For most of us, its frustrating and annoying and certainly not worthy of all the praise and worship that it gets!
I haven't beaten the game yet, the puzzles are a mindfu*k, and it somewhat resembles Mario. Even with that said, this game deserves all the praise it gets. The feeling you get after figuring out what you think, is an impossible puzzle is simply amazing.
Zeus Lee - mandatory stealth troll comment #1
I tend to agree. It's good, but I lost that compelling feeling way too quickly. It's currently sitting on my pile of shame with all the other games that were good-but-not-that-good.
I tried the demo, didn't really like it. IMO it is way overhyped!
Didn't like the art style and the way it modeled its own level design after Mario with the enemies. Good puzzles though, just wish it behaved and looked less like Mario and the art style was more basic and more appealing.
how much of the game did you finish? I reckon most people did not get to 50%.
You didn't play the game that much, did you? It's not even really a platform game, it's a puzzle game. The whole mario thing was deliberate, it's meant to be philosophical. The whole "princess is in another castle" part is a crucial plot element to the game.
Cajun Chicken - mandatory stealth troll comment #2
I imagine you're the author of this article? What's this "I reckon" talk. It's a difficult game. It doesn't hold your hand. But it's more rewarding than most any other retail release I can remember playing. The difficulty makes it rewarding. I didn't use a walkthrough. If you get stuck, get a buddy to help. Once you figure out the solution, though it may take more than the five or ten minutes you seem to prefer, you realize that it all works relatively simply, always playing by the rules of each level. I don't know your credentials, and I've never seen your website before, but complaining about a game's difficulty and making unsubstantiated remarks about what percentage of the population finished it doesn't sit well with me. We've already got a culture imbued with this sense of entitlement and instant gratification. Gaming is an escape for many people, and if every game held your hand the whole way through, you'd never feel challenged or rewarded for completing them.
I will make this clear; A free demo should actually tempt me to getting a game most of the time, I felt that Braid (as a demo) basically reminded me of past Amiga games ripping off the type of level design of Mario and Bobble Bubble in the early platform levels (which were availble as a DEMO). In the short demo, I did enjoy the time puzzles, I thought a they were very clever, for example, pausing the game and using the enemies as platforms, picking up keys from falling down, very clever. I however; could not stand the actual art in the game. I found Braid to look unfriendly and disturbing, I'm not sure if it was designed to look that way and another thing that put me off was the backgrounds sliding around as the game scrolled like a bad cutout animation. I didn't like the watercolour look and didn't like the design of the lead character. Another factor was the price, Braid was FAR too expensive. Sure, it was an Indie Game, but when many games such as Wipeout HD, Geometry Wars 2 and Bionic Commando were pretty much a fraction of the price or have more longetivity, better graphics or soundtrack, Braid just didn't warrant my money. Do I know what I'm talking about? Yes I do. I DIDN'T like the visual look of Braid. I did not like the way that the enemies and even the foreshortened lead character was designed to echo Mario/Alex Kidd. It seemed like Braid used the look of the retro platformer to introduce the game mechanics, even using some very, very similar jump animations to the likes of Mario which look as if they could even of been traced. Largely, I COULD of got the game, but the cons out weighed the pros after playing the demo. The main con being the actual price and the fact I did NOT appreciate the watercolour design which looked more like scanned in photoshop colour adjustment than watercolours. My money went on Geometry Wars 2 and Bionic Commando instead. Had Braid been cheaper and had a different art design, I may of praised this game and bought it day one as I support a lot of risky, indie titles. But the art design did not suit me, basically, I didn't like the lead character's animations and the watercolour backgrounds...to ME, it looked ugly and seemed like a game that was afraid to show itself and used Mario as a shell of entrance. Mainly, the art design looked ugly compared to most cartoon styles. Perhaps I should be mainly complaining about the artist hired to do the art design, because that was the early touted feature of the game, I decided not to bother with Braid. I don't spend money on something I DON'T actually LIKE the look of.
In other words, you didn't "get" the game. That's fine, it's not for everyone.
No. I like LOOKING at my games.
"Is 'Braid' Really That Good?" Yes. It's probably not the best game you'll ever play. That's largely up to the gamer's preference. But it's an exceptionally well done platformer. The media always goes overboard with praise so I could understand why someone might think the game feels overrated.
yes and f you for thinking otherwise
so this noob isn't smart enough to finish the game... so the game is crap?? I haven't played it, and I'm looking forward to doing so. And I know if I get stuck, good olde GOOGLE will help me out.
It's not even that difficult if you're decent at puzzle games. That game was seriously fun. Took me a whole 2 and a half afternoons to finish it and I got all the puzzle pieces and levels completed. This guy is a straight up moron. This article is a slap in the face to anyone who appreciates what gaming has become. Might as well go piss on the Mona Lisa.
However....I hope they release a sequel or a similar game with different game goals. To beat a level was the easiest thing ever, but you had to collect puzzles which were in each level. I want levels to be hard to beat and puzzles that are hard to get. Also, they HAVE to change the way we're able to obtain starts...seriously, waiting half an hour to get a star is stupid >_<
Ill buy it for 9.99 but not for 15$ i dont like to be f'cked that way.
The game was brilliantly executed and (if you finished it) very thought provoking. I scoffed at the 1200 point price tag, but to be honest I've probably had 10 times as much enjoyment out of those 1200 points than even the best 800 point games I've bought, hell even many of the full priced retail games I've bought. I don't like the developer behind it very much, but I do think it's a quality title. Part of it's charm is just how difficult and frustrating the game really is, but as with most puzzle games once you know what to do, it's not hard at all. That's why it works - you might spend hours stressing over one puzzle, but once you figure it out, you'll feel so good about it.
i agree completely. It was an amazing game that I really enjoyed. Take all of what you said and add a great story that had a twist at the end that makes it better. The whole thing being very symbolic is very neat and if you dont know what I mean, go back and look at some of the clues.
Yes. It manages to take a well-trod road (platforming) and make it something new and refreshing, while still paying homage to the games that came before it. Plus it has a story that rivals many of the "more immersive" games - something previously unheard of in 2D platformers. This game is the real deal.
best downloadable game I've played to date
I wish it would come to the PSN
Of course you don't. Right? *The walls have ears, my friend*
Get over yourself, dude. He's not a fanboy. You ARE! We all want the Braid to come to the PSN. Braid was a great game! We also want Gears of War 2!!!
Definitely. One of the best games of last year, and one of the best independent games ever. Worth every dime. And it proves that one does not need flashy HD graphics or a multimillion-dollar development and marketing team to make a great, memorable game.
It's a great game!!!
yes. next. i don't understand this penchant in the current gaming industry to do post-mortems on popular games only to pick them to shreds over nitpicks. Braid was a breath of fresh air for the platforming genre in the same way Little Big Planet is a similar breath of fresh air for the platforming genre. i'm so sick of people creaming their pants over a geniunely good/great game, only to have them whine and b*tch about it later. for example, GTAIV. it's a GOOD game. i think it's very enjoyable. why people b*tch about the mini-games and cell phone is beyond me when BOTH are optional. why aren't people b*tching about the geniunely NOT FUN "mini-games" in Fable 2, which are REQUIRED in order to get enough money in the game to buy/rent out property that will make you money? why pick apart games like MGS4, Mass Effect and more, when, they are quality titles? it's like they are bitter that they got a good game experience, and want to convince themselves that they WEREN'T having as much fun as they were apparently "duped" into having the first time. Braid is a good game, just like Killzone 2. get over it, and stop trying to pick it apart because you're bored and have no real news to report on your site until next week.
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